As part of UCLA Suprastudio 2013, we worked on complex urban issue of Los Angeles river, and through this process, we studied different techniques of data analysis and data visualization as well as knowledge of using industrial robots for architectural studies.
Amethyst cluster is a multi-positional system of sub-assemblies that can be reconfigured to create various spatial constructs.
These geometries are aggregated to create a nearly closed spheroid space.
The spheroid is then subdivided into equal subcomponents that can be separated and
recombined in other positions, creating varied spaces.
Washington State University SDC + WSU Robotic Lab
The "Object" as a free scale identity can be as small as logo or as big as an architecture piece and guide advertising language in both digital and physical world: virtual and real, 2D and 3D and also static and dynamic. The idea of a 4D graphic is shaped when the 4th dimension brings time trough motion creating an interactive environment to be immersed in. From a simple three dimensional object through geometry expressed in height, width, and depth, the perception of forms, textures and color changes with motions inside a transformative environment.
A surface is rising from the ground and create division in a large open volume. Additional space has both rotating parts around fixed joint and moving parts based on movable joints. Attached to the rising surface there is a rotating enclosed room that provides different dialogs with bigger volume.
The use of real-time, linked digital and physical meshes expands the boundaries of the form-making medium, and has the potential to be a transformative tool in the hands of designers and artists. The use of this technology can help to merge formal studies in digital space with hands-on conceptualization in the physical world, thereby heightening the qualities and possibilities of both approaches.
Washington State University SDC + University of Pensylvania Health System
The main hypothesis in this research is that designers can reduce general anxiety levels by improving the shape, orientation, and visual patterns of urban buildings. There is undoubtedly a wider range of exterior architectural features that contribute to anxiety level beyond these three identified variables; however, based on patterns discovered in earlier research we believe that these three areas are central candidates for implementing effective anxiety-reducing architectural interventions. We plan to study and document anxiety responses associated with four different architectural shapes (circle, square, triangle, and polygon), three different heights (tall, medium, and low), and five different visual patterns (vertical, horizontal, grid, diagonal, and circular), all within an urban environment. We also plan to collect data on the way in which habituation and personal demographics/background is related to urban exterior architectural stress responses. For example, we will evaluate whether a personal history of living or working in a downtown area is associated with higher or lower levels of anxiety in navigating various architectural environments.
Washington State University SDC + WSU School of EE and CS
Research results will provide a design tool by which designers can create space based on human factors.
This research can make a bridge between digital fabrication, design computation and Evidence-Based Design.
The product from this research is a robot, which could be used in different functions such as hospitals, malls, urban areas, etc. to improve wayfinding in a space.
The robot could results in enhancing the crowd evacuation speed and improve the safety in a space.
Live form generation through this robot can inspire architects, interior designers, urban designers, and landscape designers in their design.