Interactive Responsive Urban Sculpture
DIMORPH Desgin Lab
Saleh Kalantari, Marcus Blaisdell
Washington State University SDC + WSU Robotic Lab
ROBOBBLE is an interactive art installation that explores the possibilities of real-time adaptation in design, materiality, and form. Using contemporary digital technologies, ROBOBBLE blurs the boundaries between designer and user. Employing a flexible mesh and a tessellated fabrication method, ROBOBBLE allows audiences to modify the installation’s overall geometry, using basic methods of digital modeling such as push, pull, and soft-transformations. Audience members who interact with ROBOBBLE are able to create customized sculpted forms through the use of a simple Smartphone application, and to see the real-time results in physical space. The sculpture constantly changes based on different audience members’ taste and input.